Source code for bungieapi.generated.components.schemas.common.models

# generated by update to not change manually
import dataclasses as dt
import typing as t

from bungieapi.json import to_json


[docs]@dt.dataclass(frozen=True) class CoreSettingsConfiguration: clan_banner_decal_colors: t.Optional[t.Sequence["CoreSetting"]] = None clan_banner_decals: t.Optional[t.Sequence["CoreSetting"]] = None clan_banner_gonfalon_colors: t.Optional[t.Sequence["CoreSetting"]] = None clan_banner_gonfalon_detail_colors: t.Optional[t.Sequence["CoreSetting"]] = None clan_banner_gonfalon_details: t.Optional[t.Sequence["CoreSetting"]] = None clan_banner_gonfalons: t.Optional[t.Sequence["CoreSetting"]] = None clan_banner_standards: t.Optional[t.Sequence["CoreSetting"]] = None destiny2_core_settings: t.Optional["Destiny2CoreSettings"] = None destiny_membership_types: t.Optional[t.Sequence["CoreSetting"]] = None email_settings: t.Optional["EmailSettings"] = None environment: t.Optional[str] = None fireteam_activities: t.Optional[t.Sequence["CoreSetting"]] = None forum_categories: t.Optional[t.Sequence["CoreSetting"]] = None group_avatars: t.Optional[t.Sequence["CoreSetting"]] = None ignore_reasons: t.Optional[t.Sequence["CoreSetting"]] = None recruitment_activities: t.Optional[t.Sequence["CoreSetting"]] = None recruitment_misc_tags: t.Optional[t.Sequence["CoreSetting"]] = None recruitment_platform_tags: t.Optional[t.Sequence["CoreSetting"]] = None system_content_locales: t.Optional[t.Sequence["CoreSetting"]] = None systems: t.Optional[t.Mapping[str, "CoreSystem"]] = None user_content_locales: t.Optional[t.Sequence["CoreSetting"]] = None
[docs] def to_json(self) -> t.Mapping[str, t.Any]: return { "environment": to_json(self.environment), "systems": to_json(self.systems), "ignoreReasons": to_json(self.ignore_reasons), "forumCategories": to_json(self.forum_categories), "groupAvatars": to_json(self.group_avatars), "destinyMembershipTypes": to_json(self.destiny_membership_types), "recruitmentPlatformTags": to_json(self.recruitment_platform_tags), "recruitmentMiscTags": to_json(self.recruitment_misc_tags), "recruitmentActivities": to_json(self.recruitment_activities), "userContentLocales": to_json(self.user_content_locales), "systemContentLocales": to_json(self.system_content_locales), "clanBannerDecals": to_json(self.clan_banner_decals), "clanBannerDecalColors": to_json(self.clan_banner_decal_colors), "clanBannerGonfalons": to_json(self.clan_banner_gonfalons), "clanBannerGonfalonColors": to_json(self.clan_banner_gonfalon_colors), "clanBannerGonfalonDetails": to_json(self.clan_banner_gonfalon_details), "clanBannerGonfalonDetailColors": to_json( self.clan_banner_gonfalon_detail_colors ), "clanBannerStandards": to_json(self.clan_banner_standards), "destiny2CoreSettings": to_json(self.destiny2_core_settings), "emailSettings": to_json(self.email_settings), "fireteamActivities": to_json(self.fireteam_activities), }
[docs]@dt.dataclass(frozen=True) class CoreSystem: enabled: t.Optional[bool] = None parameters: t.Optional[t.Mapping[str, str]] = None
[docs] def to_json(self) -> t.Mapping[str, t.Any]: return { "enabled": to_json(self.enabled), "parameters": to_json(self.parameters), }
[docs]@dt.dataclass(frozen=True) class CoreSetting: child_settings: t.Optional[t.Sequence["CoreSetting"]] = None display_name: t.Optional[str] = None identifier: t.Optional[str] = None image_path: t.Optional[str] = None is_default: t.Optional[bool] = None summary: t.Optional[str] = None
[docs] def to_json(self) -> t.Mapping[str, t.Any]: return { "identifier": to_json(self.identifier), "isDefault": to_json(self.is_default), "displayName": to_json(self.display_name), "summary": to_json(self.summary), "imagePath": to_json(self.image_path), "childSettings": to_json(self.child_settings), }
[docs]@dt.dataclass(frozen=True) class Destiny2CoreSettings: active_seals_root_node_hash: t.Optional[int] = None active_triumphs_root_node_hash: t.Optional[int] = None ammo_type_heavy_icon: t.Optional[str] = None ammo_type_primary_icon: t.Optional[str] = None ammo_type_special_icon: t.Optional[str] = None badges_root_node: t.Optional[int] = None collection_root_node: t.Optional[int] = None current_rank_progression_hashes: t.Optional[t.Sequence[int]] = None current_season_hash: t.Optional[int] = None current_seasonal_artifact_hash: t.Optional[int] = None exotic_catalysts_root_node_hash: t.Optional[int] = None future_season_hashes: t.Optional[t.Sequence[int]] = None insert_plug_free_blocked_socket_type_hashes: t.Optional[t.Sequence[int]] = None insert_plug_free_protected_plug_item_hashes: t.Optional[t.Sequence[int]] = None legacy_seals_root_node_hash: t.Optional[int] = None legacy_triumphs_root_node_hash: t.Optional[int] = None lore_root_node_hash: t.Optional[int] = None medals_root_node: t.Optional[int] = None medals_root_node_hash: t.Optional[int] = None metrics_root_node: t.Optional[int] = None past_season_hashes: t.Optional[t.Sequence[int]] = None records_root_node: t.Optional[int] = None seasonal_challenges_presentation_node_hash: t.Optional[int] = None undiscovered_collectible_image: t.Optional[str] = None
[docs] def to_json(self) -> t.Mapping[str, t.Any]: return { "collectionRootNode": to_json(self.collection_root_node), "badgesRootNode": to_json(self.badges_root_node), "recordsRootNode": to_json(self.records_root_node), "medalsRootNode": to_json(self.medals_root_node), "metricsRootNode": to_json(self.metrics_root_node), "activeTriumphsRootNodeHash": to_json(self.active_triumphs_root_node_hash), "activeSealsRootNodeHash": to_json(self.active_seals_root_node_hash), "legacyTriumphsRootNodeHash": to_json(self.legacy_triumphs_root_node_hash), "legacySealsRootNodeHash": to_json(self.legacy_seals_root_node_hash), "medalsRootNodeHash": to_json(self.medals_root_node_hash), "exoticCatalystsRootNodeHash": to_json( self.exotic_catalysts_root_node_hash ), "loreRootNodeHash": to_json(self.lore_root_node_hash), "currentRankProgressionHashes": to_json( self.current_rank_progression_hashes ), "insertPlugFreeProtectedPlugItemHashes": to_json( self.insert_plug_free_protected_plug_item_hashes ), "insertPlugFreeBlockedSocketTypeHashes": to_json( self.insert_plug_free_blocked_socket_type_hashes ), "undiscoveredCollectibleImage": to_json( self.undiscovered_collectible_image ), "ammoTypeHeavyIcon": to_json(self.ammo_type_heavy_icon), "ammoTypeSpecialIcon": to_json(self.ammo_type_special_icon), "ammoTypePrimaryIcon": to_json(self.ammo_type_primary_icon), "currentSeasonalArtifactHash": to_json(self.current_seasonal_artifact_hash), "currentSeasonHash": to_json(self.current_season_hash), "seasonalChallengesPresentationNodeHash": to_json( self.seasonal_challenges_presentation_node_hash ), "futureSeasonHashes": to_json(self.future_season_hashes), "pastSeasonHashes": to_json(self.past_season_hashes), }
# imported at the end to do not case circular imports for type annotations from bungieapi.generated.components.schemas.user import EmailSettings # noqa: E402